We can see a directory named res under AppIcon. Note: Windows/Mac users can unzip the zip file graphically. Sudo unzip /Downloads /ic_launcher.zip -d AppIcon If we are using a Linux system, unzip it using the below command. The zip file we downloaded will be there in the Downloads directory of your system. We can see the various sizes from Android Asset Studio itself by clicking SEE ALL under our icon preview.Īfter we customize our icon, download the zip file ic_launcher.zip by clicking the download button on the top right. The Android app icon we are making is portable for all devices. After all, we can see an option to set the name. We can customize our app icon as we like from here. If we need an effect for our icon, we can also set it. If the image we uploaded is a png with a transparent background, no shape option will make the app icon the shape of the image you uploaded. The available shapes are Square, Circle, Tall rect, and Wide rect. Now we can select the shape of our app icon from the menu. Then select the icon image we created in the previous step from our local system. Select the Image tab in the foreground option. Best of all, this approach can be applied to any framework or tool that creates Android applications.This will be the page we see after opening the above URL. Then we copied over the newly created icon resources into a NativeScript project. We looked at using Android Studio's, Asset Studio which can generate all of the icons you need for your Android application. In this post, we walked through a quick approach to creating adaptive icons for our Android apps. If the framework you're using does not follow the standard Android project structure that directory could be slightly different. We are going to copy over the newly created files and directories to our project and place them inside the src/main/res/ directory of our NativeScript project. This approach however is going to be generic for any framework that follows the Android application project structure for maintaining the assets for the Android application. In this sample we are going to use a NativeScript project. Now we have our icon and we need to add it to our project. The new files will be located under the android app directory in src/main/res/ where you should see several mipmap- directories. Once you are finished with your icon configuration you can complete the wizard which will generate the various resources needed for your app. From experience, in a lot of cases you can use the Color radio button to set the color you'd like to use for your background layer. You'll also be able to change the default green background layer, select the Background Layer tab and you can repeat the same process. Now you can go ahead and set the other settings for your icon such as trim and the resize percentage. Go ahead and click the folder button next to the path and select your app icon that you're going to use. The default foreground will be titled ic_launcher_foreground.xml and it is an SVG. The main thing to know about adaptive icons is that there are two layers, a foreground and background. Once Asset Studio opens you'll see the new default app icon presented as seen in the following image. In the context menu that opens select New > Image Asset Open a project in Android Studio and in the Project Explorer pane right-click on the app directory or any of the directories inside the app directory. It's a tool for generating all of the image assets, for your Android applications, at the various resolutions of the devices your app will run on. You will need Android Studio which includes a tool called Asset Studio which does what it says. We are going to look at the route using the official Android tools to generate app icons. There are many ways you could go about creating the assets required for an adaptive icon. Adaptive launcher icons are also used in shortcuts, the Settings app, sharing dialogs, and the overview screen. Each device OEM provides a mask, which the system then uses to render all adaptive icons with the same shape. For example, an adaptive launcher icon can display a circular shape on one OEM device, and display a squircle on another device. Android 8.0 (API level 26) introduces adaptive launcher icons, which can display a variety of shapes across different device models.
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